Spring Break

Vacation

Well, I’ve not been writing much here lately. Instead, there’s been a whole lot of living happening. The boys had two weeks of spring break and while sometimes a school vacation means I have more time for hobbies, such as blogging, sometimes it totally does not.

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The boys have been reading and drawing like crazy. Both are completely captivated by all things Fantasy, all things Dragon, and all things Tolkien. Asher has a great fondness for Dwarves. Lucas fancies Elves. They write books, design games, draw pictures, and create “Game World” stories, which are “video games” that exist only in their heads and they act out the action. I like those video games!

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We had one super great Mama & Boys Day; we went to a local miniature golf course and played minigolf and a few arcade games—a very rare treat indeed.

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Asher played a killer game of Fast & Furious, a driving game where he spent most of the time flying off bridges and overpasses, but the old standbys were best—air hockey and skeeball. I let Lucas play the rifle-shooting game and he looked at me like he had just won the lottery. Arcade: $3. Minigolf for 3: $21. Lunch for 3: $25. Oh yeah, that’s why we don’t do all that many outings like this. Oh well.

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Then we went to the library and the park. This is more my speed.

Lucas and Asher had a little time with grandma. They played a lot with the neighborhood boys. The fact that we now have some neighborhood kids is a great pleasure—we have lived in this neighborhood for almost 13 years and for 12 of them there were no children. Elderly neighbors. The housing bubble and then the crash. Finally some younger families are moving in.

Let’s see … Ian built me a raised garden bed, which is totally awesome.

Rehearsal. Asher on ukelele, N on drum machine, Lucas is the band manager.

Asher got to have a buddy come to play. They created a rock band. Asher played ukelele, N played the drum machine, Lucas was their manager. They rehearsed. They sang songs called “Alabama Shakes,” “Lightning Strike,” “Golden Wolf,” “Clutches,” and “Death Knife.” I kid you not. Lucas told them they had a kind of punkheavymetal sound and then convinced Asher and his friend to put on face paint. It. Was. Awesome.

I love this boy.

He agreed to be photographed. He must be feeling pretty cool.

And there was this. I love this boy.

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On the last day of Spring Break, we went on a lovely hike with Mars and NoNo.

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River outing

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Mars showed us the game he is making. We picnicked. We got wet in the river. The dogs got to sniff a lot of things and meet other dogs. We walked the trails and spent time under the great big sky. I can’t really explain how refreshing and nourishing that is for me. It’s like medicine.

And now, the boys are back at school. Our normal rhythm has returned and I am happy about that, except I’m still not a morning person and never will be.

This Moment: Foosball

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I haven’t done a This Moment in a long time. 😉

Inspired by SouleMama {this moment} – A Friday ritual. A single photo – no words – capturing a moment from the week. A simple, special, extraordinary moment. A moment I want to pause, savor and remember.

Rainy Day Game Design

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On Columbus Day, the boys were home from school, Daddy had the day off work, and they had some time to create their own indoor fun. See how diligently they’re all working?

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They designed their own board game, Warrior Quest, complete with beeswax player characters, weapons, a movement system, four regions with corresponding monsters, cards for drawing and battling monsters (even ones that caused you to skip a turn or two), a hit points and damage system to deal with battles and winning or losing. Players could level up and become more powerful through experience so that when they finally confronted the top boss, they would have a chance to defeat him.

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The icy world was inhabited by a Viking with a mighty hammer and its resident monster was a polar bear. Beating the polar bear earned you a hammer for your arsenal. I think this might have been influenced by Lucas’s fourth-grade Waldorf curriculum—Norse mythology.

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The volcanic world was the home of the dwarf and his fiery dragon. Asher is all about dragons.

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In the middle of the board was a crossroads where you could earn gems by battling monsters. Each gem you earned incrementally reduced the damage you would take if a monster bested you. You needed one of each color.

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This is the biggest, baddest big-nosed goblin boss standing atop his castle. You could only confront him after you’d traveled through three foreign lands, bested their three monsters, and earned a weapon from each—oh, and you also had to beat the goblin’s two big-nosed minions who were standing guard (one of whom seems to be down in this photo). During playtesting, we mutually decided that your region’s monster could join you in the final battle, adding his die roll to yours. Without this boost, the big boss was just too tough. Good thing you had a friendly monster on your side!

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This is the desert nomad player. The desert monster was a giant scorpion. If you beat it, you earned a sword. The forest world had a bowman for a player character and a giant black spider monster. You got a bow for beating this creepy creature.

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When all the game design was done, we all played Warrior Quest together. Dinner interrupted our game temporarily, and rather than move everything, we ate on the floor.

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I have to say, it was totally fun. We had to keep track of our points with, like, math. We had to gain experience and weaponry and go on a great journey with perils and setbacks.

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My sweet guys spent four solid hours on this project. They all stayed involved and contributing. Ian credits the book Geek Dad for inspiring him, and assorted board and role-playing games for some help with game mechanics. But it was all new to the kiddos. Apparently Asher wanted to add a whole cash economy to the game, and Lucas wanted there to be more magic with spells and stuff. Both ideas might have been cool additions, but that sort of thing would have delayed the PLAYING of the game, and frankly, you cannot spent four hours working on something when you’re 4 years old and then NOT get to play it at the end!

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And Asher won!

  • About Sara

    Thanks for visiting! I’m Sara, editor and writer, wife to Ian, and mother of two precious boys. I am living each day to the fullest and with as much grace, creativity, and patience as I can muster. This is where I write about living, loving, and engaging fully in family life and the world around me. I let my hair down here. I learn new skills here. I strive to be a better human being here. And I tell the truth.

    Our children attend Waldorf school and we are enriching our home and family life with plenty of Waldorf-inspired festivals, crafts, and stories.

    © 2003–2018 Please do not use my photographs or text without my permission.

    “Love doesn’t just sit there like a stone; it has to be made, like bread, remade all the time, made new.” —Ursula K. LeGuinn

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